F-Zero 99: Difference between revisions

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==Development and release==
{{further|F-Zero (video game)#Development and releases|l1=Development of F-Zero|List of Nintendo franchises}}
[[Takaya Imamura]] served as a graphic designer and [[Shigeru Miyamoto]] as producer for the SNES game.{{efn|name=SNES staff|It was common practice for personnel to take on multiple roles for SNES game development.<ref name="SNES Classic Interview"/>}} Imamura later served as either a supervisor or designer for numerous future games.<ref name="VGC interview"/> When ''[[F-Zero GX]]'' [[went gold]] in July 2003, Imamura commented "hav[ing] worked on the ''F-Zero'' series, and seeing the results of the collaboration with [[Sega]], I found myself at something of a loss as to how we can take the franchise further past ''F-Zero GX'' and ''AX''."<ref name="2003 Conference"/> Preference within Nintendo shifted over time to create games like ''F-Zero'' and ''[[Star Fox]]'' [[in-house]]. "[Nintendo has been working on increasing] internal staff in a way that will allow us to have more projects going at the same time," Miyamoto explained. "[S]o we can create new games and work on additional old <nowiki>[</nowiki>[[Intellectual Properties]]<nowiki>]</nowiki> and still maintain the other primary franchises that people want to see."<ref name="IGN staffing"/> He claimed a small-scale project or full-fledged game necessitates a novel selling proposition when asked by [[Edge (magazine)|''Edge'' magazine]] in April 2012.<ref name="Edge idea"/> Comments about needing a new concept followed in the years since by both individuals.<ref name="IGN staffing"/><ref name="IGN idea"/> However, other Nintendo franchises like ''[[Kirby (series)|Kirby]]'' or ''[[Fire Emblem]]'' saw iterative releases over the years, which Imamura believes is due to sales numbers. He explained ''[[Mario Kart]]'' is Nintendo’s most popular racing game, and "a new ''F-Zero'' would cost a fortune."<ref name="VGC interview"/>
 
''F-Zero 99'' was first revealed in a [[Nintendo Direct]] on September 14, 2023, and was released later that day.<ref name="kotaku announce"/> Developed by [[Nintendo Software Technology]],<ref name="credits"/> it is the first ''F-Zero'' game since ''Climax''{{'}}s 2004 release.<ref name="DT announce"/> In a similar vein to the NSO ''[[Pac-Man 99]]'', ''[[Super Mario Bros. 35]]'', and ''[[Tetris 99]]'' games, ''F-Zero 99'' takes the original concept its based on and re-contextualizes it as aan online multiplayer battle royale.<ref name="techradar franchise"/><ref name="GR 99"/> ''[[Digital Trends]]''{{'}}s George Yang response to ''F-Zero 99{{'}}s'' announcement called ''F-Zero'' "Nintendo’s most neglected series" with no proper sequel since then.<ref name="DT announce"/> As a result, critics stated that series fans may end up disappointed with its non-traditional gameplay.{{efn|name=Reveal|1=According to ''[[Digital Trends]]'',<ref name="DT revival"/> ''[[GamesRadar+]]'',<ref name="GR 99"/> and ''[[TheGamer]]''.<ref name="gamer announce"/>}} Ash Parrish of ''[[The Verge]]'' dismissed it as "a simple [NSO] ''99'' game", preferring a [[Video game remake|remake]] or [[Remaster#Video games|remaster]] instead,<ref name="theverge 99"/> while ''[[GamesRadar+]]''{{'}}s Dustin Bailey expressed optimism since ''Tetris 99'' was entertaining.<ref name="GR 99"/> Giovanni Colantonio of ''Digital Trends'' agreed with Bailey's sentiment.<ref name="DT revival"/>
 
The post-release content featured tracks and their Grand Prix modes from the original game.<ref name="nwr queen"/><ref name="slack king"/> Original content such as [[Quality of life (video games)|quality of life]] improvements, limited-time events, and vehicle rebalancing released over time as well.<ref name="Patch notes"/> Five tracks from the "Queen League" were released on September 29, 2023.<ref name="nwr queen"/> This was followed by three tracks from the "King League" on October 18.<ref name="slack king"/> A few Grand Prix tracks were previously available in the Pro Tracks mode.<ref name="nwr queen"/> A Classic mode was introduced on November 29 to recreate a similar gameplay experience to the original game by reducing course size, limiting player count to 20 and the aspect ratio to [[4:3]], removing the Skyway and spin attack, and reintroducing the original boost mechanics.<ref name="OG techradar"/> The January 2024 update applied [[Matchmaking (video games)#Lobbies|private lobbies]] accessible via 4-digit pass codes and hidden tracks that occasionally appear<ref name="Jan24 update"/> while horizontally-flipped tracks were added two months later. Five tracks and machine designs from ''[[BS F-Zero Grand Prix]]''{{'}}s Ace League were released in October 2024.<ref name="Patch notes"/>
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{{F-Zero}}
{{99 series}}
 
[[Category:2023 video games]]